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C and C++ | Tips and Tutorials | Introduction to C and C++
Many developers see Visual C++ as the old shoe of the programming trade - it feels comfortable and they know it well. This language represents timetested programming technology. In addition, its a robust language capable of creating any type of ...
C and C++ | Tips and Tutorials | Introduction to C and C++
The new Microsoft Visual Studio.NET C++ compiler provides you with a comprehensive, up-to-the-minute production-level development environment for creating all Windows ME, Windows 2000, and XP applications.
C and C++ | Tips and Tutorials | Introduction to C and C++
Good design and programming is not learned by generalities, but by seeing how significant programs can be made clean, easy to read, easy to maintain and modify, human-engineered, efficient, and reliable, by the application of good design and ...
C and C++ | Tips and Tutorials | Introduction to C and C++
To get the most out of Standard C++ [C++,1998], we must rethink the way we write C++ programs. An approach to such a " - rethink" - is to consider how C++ can be learned (and taught). What design and programming techniques do we want to ...
C and C++ | Tips and Tutorials | Miscellaneous
There is a function gethostbyname for getting the ip address using Winsock. This function will retrieve the ip address details into a variable of type " - structure hostent" - . Read for more info at
C and C++ | Tips and Tutorials | Development
Copy constructor is a constructor function with the same name as the class used to make deep copy of objects. There are 3 important places where a copy constructor is called. When an object is created from another object of the same type ...
C and C++ | Tips and Tutorials | Networking
Socket programming in MFC is usually a bit messy. Its always clean and convenient to write the socket programs using Win32. A big advantage writing these programs in Win32 is, we can follow the same model as in any Unix C++ socket program. Also, ...
C and C++ | Tips and Tutorials | Programming in C and C++
Moving to a garbage-collected environment in the Common Language Runtime has, for the most part, made memory leaks a problem of the past. However, the lack of deterministic finalization implied by the garbage collection scheme makes management of ...
C and C++ | Tips and Tutorials | Development
This popular talk is back in 2003, enhanced with new information on new debugger features and debugging techniques. Learn how the pros debug their applications through a series of demos.
C and C++ | Tips and Tutorials | Miscellaneous
C 2.0 introduces several language extensions, the most important of which are Generics, Anonymous Methods, Iterators, and Partial Types. The language extensions in C 2.0 were designed to ensure maximum compatibility with existing code. For example, ...